Blender 3D is a powerful tool for creating 3D models and animations.
Prerequisites:
- Basic computer skills
- Familiarity with navigating file systems
- Some knowledge of 3D concepts (e.g. polygons, vertices)
Materials:
- A computer with Blender 3D installed
- A mouse with a scroll wheel
Projects:
- Introduction to Blender 3D
- Objective: Familiarize students with Blender’s interface and basic tools
- Topics: Interface layout, creating basic shapes, moving and rotating objects
- Creating a Simple 3D Model
- Objective: Teach students how to create and modify a simple 3D model
- Topics: Modeling techniques, working with modifiers, basic UV mapping
- Introduction to Texturing
- Objective: Teach students how to apply textures to their models
- Topics: UV unwrapping, texture painting, creating materials
- Introduction to Lighting and Rendering
- Objective: Teach students how to light and render their scenes
- Topics: Adding lights, global illumination, rendering settings
- Basic Animation
- Objective: Teach students how to create simple animations
- Topics: Keyframe animation, rigging, animating cameras
After Action Plan:
- Encourage students to continue practicing their skills by creating their own projects
- Provide resources for additional Blender tutorials and communities
- Host a showcase where students can share their projects with each other and receive feedback
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