Blender 3D is a powerful tool for creating 3D models and animations.
Prerequisites:
- Basic computer skills
 - Familiarity with navigating file systems
 - Some knowledge of 3D concepts (e.g. polygons, vertices)
 
Materials:
- A computer with Blender 3D installed
 - A mouse with a scroll wheel
 
Projects:
- Introduction to Blender 3D
- Objective: Familiarize students with Blender’s interface and basic tools
 - Topics: Interface layout, creating basic shapes, moving and rotating objects
 
 - Creating a Simple 3D Model
- Objective: Teach students how to create and modify a simple 3D model
 - Topics: Modeling techniques, working with modifiers, basic UV mapping
 
 - Introduction to Texturing
- Objective: Teach students how to apply textures to their models
 - Topics: UV unwrapping, texture painting, creating materials
 
 - Introduction to Lighting and Rendering
- Objective: Teach students how to light and render their scenes
 - Topics: Adding lights, global illumination, rendering settings
 
 - Basic Animation
- Objective: Teach students how to create simple animations
 - Topics: Keyframe animation, rigging, animating cameras
 
 
After Action Plan:
- Encourage students to continue practicing their skills by creating their own projects
 - Provide resources for additional Blender tutorials and communities
 - Host a showcase where students can share their projects with each other and receive feedback
 
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